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RpK at ESL European Nations Championship (team France)

RpK 2012

Cédric Guipouy
#7 2012 CS:GO prize money$5,163.58 in 2012VeryGamesconfig 2016-05-27photo undated400 DPI1024x7684:3

#7 in Esports Earnings: top CS:GO prize-money earners of 2012 (VeryGames). These are RpK's CS:GO settings from 2016-05-27, the closest to 2012 we found that can be converted, with the sensitivity and resolution from 2016. Source confidence: low.

No crosshair of his from 2012 to 2015 was found: Liquipedia's RpK page has no crosshair table before May 2016, and setup.gg's config archive has no file for him. The May 2016 table is the earliest. Within five weeks the page changed his resolution three times (1920x1080, 1280x960, 1280x1024, all stretched), and on 29 Jun 2016 the crosshair became a red one (style 4, size 3, thickness 1, gap -3). His crosshair there from 5 Jan 2021, citing params.gg, is green with size 1, thickness 0 and gap -3.

Download .cfg Full config ↓

Crosshair new system

768p pixels, enlarged
cl_crosshairstyle 4; cl_crosshair_length 8; cl_crosshair_thickness 2; cl_crosshair_gap 5; cl_crosshairdot 0; cl_crosshair_t 0; cl_crosshair_drawoutline 0; cl_crosshair_recoil 0; cl_crosshaircolor_r 50; cl_crosshaircolor_g 250; cl_crosshaircolor_b 50; cl_crosshaircolor_a 200; cl_ironsight_usecrosshaircolor 0; cl_ironsight_dot_scale 1; cl_crosshair_screen_height 768
  • Not in this config because the setting didn't exist yet, so off: cl_crosshair_t, cl_crosshair_recoil.
  • Not in this config, so off, as CS:GO had it by default: cl_crosshairgap_useweaponvalue.

These are RpK's CS:GO settings from 2016-05-27, the closest to 2012 we found that can be converted (see where these settings come from). Converted to CS2's crosshair system since the Sept 22, 2026 update, authored at 768p, RpK's resolution; CS2 rescales it to your resolution.

Valve published no conversion formula. This uses a community reconstruction (small-indie-crosshair-company v0.19.1, model community-static-v11, CS2 build 2000922); for Static Cross at 1080p and 960p it agrees with the rule crosshairrestore.com measured from in-game screenshots (CS2 builds before Sept 30), and nothing else has been checked against captures.

The paste sets every setting that shapes this crosshair, including the iron-sight dot (CS2's defaults where their config has no value), so nothing from your current crosshair carries over.

Full config 2 parts

Download .cfg

The CS2 console can reject a pasted line longer than 510 characters, so the full config comes in parts: press ~ in CS2, paste part 1, press Enter, then do the same with the next part. Or download the .cfg, save it in Counter-Strike Global Offensive/game/csgo/cfg/ and run exec rpk-2012 in the console.

Part 1 · Crosshair
cl_crosshairstyle 4; cl_crosshair_length 8; cl_crosshair_thickness 2; cl_crosshair_gap 5; cl_crosshairdot 0; cl_crosshair_t 0; cl_crosshair_drawoutline 0; cl_crosshair_recoil 0; cl_crosshaircolor_r 50; cl_crosshaircolor_g 250; cl_crosshaircolor_b 50; cl_crosshaircolor_a 200; cl_ironsight_usecrosshaircolor 0; cl_ironsight_dot_scale 1; cl_crosshair_screen_height 768
Part 2 · Mouse, viewmodel & radar
sensitivity 2

Convars CS2 renamed are renamed, values outside CS2's range are set to the nearest one it accepts, and convars CS2 doesn't have or that are cheat-protected are left out (see Adapted for CS2 below).

Mouse & Sensitivity sensitivity

sensitivity 2

DPI & polling rate are set in your mouse software, not in-game. Recommended: DPI 400 · eDPI 800 · polling 500 Hz

Adapted for CS2 2

Video settings manual

Video settings
Resolution1024x768
Aspect Ratio4:3

CS2 doesn't allow these via console commands — set them in Settings → Video. For stretched scaling also configure your GPU driver panel.

Where these settings come from

DPI is only taken from a source that lists the same sensitivity, so the eDPI matches the sensitivity shown. The other parts can come from configs of different dates, as listed.

Original config CS:GO

Show the documented CS:GO settings
cl_crosshairstyle 4
cl_crosshairsize 5
cl_crosshairthickness 1.15
cl_crosshairgap 0
cl_crosshairdot 0
cl_crosshaircolor 1
cl_crosshairalpha 200
cl_crosshairusealpha 1
cl_crosshair_drawoutline 0
cl_crosshair_outlinethickness 0
sensitivity 2
m_customaccel 0
m_rawinput 1

The settings as documented (liquipedia.net 1, 2, github.com 1, 2), before converting. Several of these convars don't exist in CS2, so use the commands above.