#8 in Esports Earnings: top CS:GO prize-money earners of 2012 (VeryGames). These are SmithZz's CS:GO settings from 2013, the closest to 2012 we found that can be converted, with the DPI and resolution from 2016. Source confidence: medium.
Crosshair new system
Full config 3 parts
Download .cfgThe CS2 console can reject a pasted line longer than 510 characters, so the full config comes in parts: press ~ in CS2, paste part 1, press Enter, then do the same with the next part. Or download the .cfg, save it in Counter-Strike Global Offensive/game/csgo/cfg/ and run exec smithzz-2012 in the console.
cl_crosshairstyle 4; cl_crosshair_length 4; cl_crosshair_thickness 2; cl_crosshair_gap 4; cl_crosshairdot 0; cl_crosshair_t 0; cl_crosshair_drawoutline 0; cl_crosshair_recoil 0; cl_crosshaircolor_r 0; cl_crosshaircolor_g 208; cl_crosshaircolor_b 251; cl_crosshaircolor_a 255; cl_ironsight_usecrosshaircolor 0; cl_ironsight_dot_scale 1; cl_crosshair_screen_height 768
sensitivity 1.88; zoom_sensitivity_ratio 0.9; viewmodel_fov 65; viewmodel_offset_x 2; viewmodel_offset_y 0; viewmodel_offset_z -2
hud_scaling 0.9; hud_showtargetid 0.75
Convars CS2 renamed are renamed, values outside CS2's range are set to the nearest one it accepts, and convars CS2 doesn't have or that are cheat-protected are left out (see Adapted for CS2 below).
Mouse & Sensitivity sensitivity
sensitivity 1.88; zoom_sensitivity_ratio 0.9
DPI & polling rate are set in your mouse software, not in-game. Recommended: DPI 400 · eDPI 752 · polling 1000 Hz
Viewmodel viewmodel_*
viewmodel_fov 65; viewmodel_offset_x 2; viewmodel_offset_y 0; viewmodel_offset_z -2
HUD hud_*
hud_scaling 0.9; hud_showtargetid 0.75
Adapted for CS2 3
- hud_scaling 0.8 is outside CS2's range, set to 0.9
- zoom_sensitivity_ratio_mouse is called zoom_sensitivity_ratio in CS2
- m_rawinput doesn't exist in CS2, left out
Video settings manual
| Resolution | 1024x768 |
|---|---|
| Aspect Ratio | 4:3 |
CS2 doesn't allow these via console commands — set them in Settings → Video. For stretched scaling also configure your GPU driver panel.
Where these settings come from
- Crosshair, viewmodel and HUD · 2013 · confidence medium · github.com 1, 2, 3
How the date is known
His VeryGames autoexec.cfg, published by setup.gg in 2016, is headed 'VERYGAMES SmithZz - 04/01/2013': 4 Jan or 1 Apr 2013, depending on the day/month order. Nothing in it needs a later game version, and he played for VeryGames until the end of 2013.
- Sensitivity · 2013 · confidence medium · github.com 1, 2
How the date is known
Same autoexec.cfg as the crosshair, headed 'VERYGAMES SmithZz - 04/01/2013' (4 Jan or 1 Apr 2013, depending on the day/month order).
- DPI (same sensitivity) · 2016 · confidence low · github.com 1, 2, 3
How the date is known
setup.gg's player file for SmithZz, added on 13 Dec 2016 with no date of its own, lists 400 DPI and 1000 Hz with the same 1.88 sensitivity. prosettings.net still listed 400 DPI at 1.88 in May 2024.
- Resolution · 2016 · confidence low · github.com 1, 2, 3
How the date is known
The same setup.gg player file, added on 13 Dec 2016 with no date of its own, lists 1024x768 at 4:3. prosettings.net listed the same resolution in May 2024.
- Photo · G2 Esports video (YouTube) · 2018-03-07 · by G2 Esports · CC BY 3.0 · via Wikimedia Commons · cropped
DPI is only taken from a source that lists the same sensitivity, so the eDPI matches the sensitivity shown. The other parts can come from configs of different dates, as listed.
Original config CS:GO
Show the documented CS:GO settings
cl_crosshairalpha 255 cl_crosshaircolor 5 cl_crosshaircolor_r 0 cl_crosshaircolor_g 208 cl_crosshaircolor_b 251 cl_crosshairdot 0 cl_crosshairgap -1 cl_crosshairscale 0 cl_crosshairsize 2.5 cl_crosshairstyle 4 cl_crosshairthickness 1.25 cl_crosshairusealpha 1 viewmodel_fov 65 viewmodel_offset_x 2 viewmodel_offset_y 0 viewmodel_offset_z -2 hud_scaling 0.8 hud_showtargetid 0.75 sensitivity 1.88 zoom_sensitivity_ratio_mouse 0.9 m_rawinput 0
The settings as documented (github.com 1, 2, 3, 4, 5, 6), before converting. Several of these convars don't exist in CS2, so use the commands above.