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Xizt at WCG 2010 Grand Final, 2010-10-02

Xizt 2013

Richard Landström
#6 HLTV Top 20 of 2013Ninjas in Pyjamasconfig 2012photo 2010-10-021024x7684:3

#6 in HLTV Top 20 Players of 2013 (Ninjas in Pyjamas). These are Xizt's CS:GO settings from 2012, the closest to 2013 we found that can be converted, with the resolution from 2015. Source confidence: low.

No crosshair of his dated 2013 was found; this is his own config from late 2012. By November 2014 Liquipedia listed a thinner one (style 4, size 5, thickness 0, gap 0, alpha 255), and his game-written config saved between May 2015 and January 2016 has style 4, size 4, thickness 0 and gap 0, so he may have changed it during 2013 or 2014. Skarbo's third-party CS:GO crosshair generator has a 'NiP Xizt' preset from 13 Dec 2012 with the same size, gap, colour and alpha but style 2 and thickness 1; his own config is used instead.

Download .cfg Full config ↓

Crosshair new system

768p pixels, enlarged
cl_crosshairstyle 4; cl_crosshair_length 8; cl_crosshair_thickness 1; cl_crosshair_gap 4; cl_crosshairdot 0; cl_crosshair_t 0; cl_crosshair_drawoutline 0; cl_crosshair_recoil 0; cl_crosshaircolor_r 50; cl_crosshaircolor_g 250; cl_crosshaircolor_b 50; cl_crosshaircolor_a 200; cl_ironsight_usecrosshaircolor 0; cl_ironsight_dot_scale 1; cl_crosshair_screen_height 768
  • Not in this config because the setting didn't exist yet, so off: cl_crosshair_drawoutline, cl_crosshair_t, cl_crosshair_recoil.
  • Odd-width bars sit on a different centre pixel in the new game, so the crosshair may appear 1 px off.
  • Until 5 Jun 2013 the style 4 gap changed per weapon; the current game has one gap, so the export uses the gap without the weapon value.

These are Xizt's CS:GO settings from 2012, the closest to 2013 we found that can be converted (see where these settings come from). Converted to CS2's crosshair system since the Sept 22, 2026 update, authored at 768p, Xizt's resolution; CS2 rescales it to your resolution.

Valve published no conversion formula. This uses a community reconstruction (small-indie-crosshair-company v0.19.1, model community-static-v11, CS2 build 2000922); for Static Cross at 1080p and 960p it agrees with the rule crosshairrestore.com measured from in-game screenshots (CS2 builds before Sept 30), and nothing else has been checked against captures.

The paste sets every setting that shapes this crosshair, including the iron-sight dot (CS2's defaults where their config has no value), so nothing from your current crosshair carries over.

Full config 2 parts

Download .cfg

The CS2 console can reject a pasted line longer than 510 characters, so the full config comes in parts: press ~ in CS2, paste part 1, press Enter, then do the same with the next part. Or download the .cfg, save it in Counter-Strike Global Offensive/game/csgo/cfg/ and run exec xizt-2013 in the console.

Part 1 · Crosshair
cl_crosshairstyle 4; cl_crosshair_length 8; cl_crosshair_thickness 1; cl_crosshair_gap 4; cl_crosshairdot 0; cl_crosshair_t 0; cl_crosshair_drawoutline 0; cl_crosshair_recoil 0; cl_crosshaircolor_r 50; cl_crosshaircolor_g 250; cl_crosshaircolor_b 50; cl_crosshaircolor_a 200; cl_ironsight_usecrosshaircolor 0; cl_ironsight_dot_scale 1; cl_crosshair_screen_height 768
Part 2 · Mouse, viewmodel & radar
sensitivity 2.8; zoom_sensitivity_ratio 1; m_pitch 0.022; m_yaw 0.022

Convars CS2 renamed are renamed, values outside CS2's range are set to the nearest one it accepts, and convars CS2 doesn't have or that are cheat-protected are left out (see Adapted for CS2 below).

Mouse & Sensitivity sensitivity

sensitivity 2.8; zoom_sensitivity_ratio 1; m_pitch 0.022; m_yaw 0.022

Their DPI isn't documented with this sensitivity. The matcher below assumes 400 DPI, from their setup.gg profile (2016-12-13, where they used sensitivity 3); change it if you know better.

Adapted for CS2 7

Show what changed
  • zoom_sensitivity_ratio_mouse is called zoom_sensitivity_ratio in CS2
  • m_rawinput doesn't exist in CS2, left out
  • m_customaccel doesn't exist in CS2, left out
  • m_customaccel_exponent doesn't exist in CS2, left out
  • m_mousespeed doesn't exist in CS2, left out
  • m_mouseaccel1 doesn't exist in CS2, left out
  • m_mouseaccel2 doesn't exist in CS2, left out

Video settings manual

Video settings
Resolution1024x768
Aspect Ratio4:3

CS2 doesn't allow these via console commands — set them in Settings → Video. For stretched scaling also configure your GPU driver panel.

Where these settings come from

No source lists a DPI with this sensitivity, so the DPI matcher's DPI is assumed (see above). The other parts can come from configs of different dates, as listed.

Original config CS:GO

Show the documented CS:GO settings
cl_crosshairalpha 200
cl_crosshaircolor 1
cl_crosshaircolor_b 50
cl_crosshaircolor_g 250
cl_crosshaircolor_r 50
cl_crosshairdot 0
cl_crosshairgap -1
cl_crosshairscale 0
cl_crosshairsize 5
cl_crosshairstyle 4
cl_crosshairthickness 0.85
cl_crosshairusealpha 1
sensitivity 2.8
zoom_sensitivity_ratio_mouse 1
m_rawinput 1
m_customaccel 0
m_customaccel_exponent 1.05
m_mousespeed 1
m_mouseaccel1 0
m_mouseaccel2 0
m_pitch 0.022
m_yaw 0.022

The settings as documented (github.com 1, 2, 3), before converting. Several of these convars don't exist in CS2, so use the commands above.