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kennyS at Podcast hosted by Carlos "ocelote" Rodríguez (YouTube), 2018-06-30

kennyS 2014

Kenny Schrub
#6 HLTV Top 20 of 2014Titanconfig 2014-04photo 2018-06-30400 DPI1024x7684:3

#6 in HLTV Top 20 Players of 2014 (Titan). These are kennyS's CS:GO settings from 2014-04, the year of the ranking, with the DPI and resolution from 2016-12-13. Source confidence: medium.

Download .cfg Full config ↓

Crosshair new system

768p pixels, enlarged
cl_crosshairstyle 4; cl_crosshair_length 5; cl_crosshair_thickness 2; cl_crosshair_gap 4; cl_crosshairdot 0; cl_crosshair_t 0; cl_crosshair_drawoutline 1; cl_crosshairoutline_r 0; cl_crosshairoutline_g 0; cl_crosshairoutline_b 0; cl_crosshairoutline_a 200; cl_crosshair_recoil 0; cl_crosshaircolor_r 50; cl_crosshaircolor_g 250; cl_crosshaircolor_b 250; cl_crosshaircolor_a 200; cl_ironsight_usecrosshaircolor 0; cl_ironsight_dot_scale 1; cl_crosshair_screen_height 768
  • Not in this config because the setting didn't exist yet, so off: cl_crosshairgap_useweaponvalue, cl_crosshair_t, cl_crosshair_recoil.
  • The full outline (cl_crosshair_drawoutline 1) is modelled as 1 px all round; no game capture checks it yet.

These are kennyS's CS:GO settings from 2014-04, the year of the ranking (see where these settings come from). Converted to CS2's crosshair system since the Sept 22, 2026 update, authored at 768p, kennyS's resolution; CS2 rescales it to your resolution.

Valve published no conversion formula. This uses a community reconstruction (small-indie-crosshair-company v0.19.1, model community-static-v11, CS2 build 2000922); for Static Cross at 1080p and 960p it agrees with the rule crosshairrestore.com measured from in-game screenshots (CS2 builds before Sept 30), and nothing else has been checked against captures.

The paste sets every setting that shapes this crosshair, including the iron-sight dot (CS2's defaults where their config has no value), so nothing from your current crosshair carries over.

Full config 3 parts

Download .cfg

The CS2 console can reject a pasted line longer than 510 characters, so the full config comes in parts: press ~ in CS2, paste part 1, press Enter, then do the same with the next part. Or download the .cfg, save it in Counter-Strike Global Offensive/game/csgo/cfg/ and run exec kennys-2014 in the console.

Part 1 · Crosshair
cl_crosshairstyle 4; cl_crosshair_length 5; cl_crosshair_thickness 2; cl_crosshair_gap 4; cl_crosshairdot 0; cl_crosshair_t 0; cl_crosshair_drawoutline 1; cl_crosshairoutline_r 0; cl_crosshairoutline_g 0; cl_crosshairoutline_b 0; cl_crosshairoutline_a 200; cl_crosshair_recoil 0; cl_crosshaircolor_r 50; cl_crosshaircolor_g 250; cl_crosshaircolor_b 250; cl_crosshaircolor_a 200; cl_ironsight_usecrosshaircolor 0; cl_ironsight_dot_scale 1; cl_crosshair_screen_height 768
Part 2 · Mouse, viewmodel & radar
sensitivity 2.2; zoom_sensitivity_ratio 1; viewmodel_fov 68; viewmodel_offset_x 2; viewmodel_offset_y 2; viewmodel_offset_z -2; viewmodel_presetpos 3; cl_radar_scale 0.7; cl_radar_rotate 1; cl_radar_always_centered 1; cl_radar_icon_scale_min 0.6
Part 3 · HUD & other
hud_scaling 0.9; hud_showtargetid 1; cl_teammate_colors_show 1; cl_prefer_lefthanded 1

Convars CS2 renamed are renamed, values outside CS2's range are set to the nearest one it accepts, and convars CS2 doesn't have or that are cheat-protected are left out (see Adapted for CS2 below).

Mouse & Sensitivity sensitivity

sensitivity 2.2; zoom_sensitivity_ratio 1

DPI & polling rate are set in your mouse software, not in-game. Recommended: DPI 400 · eDPI 880 · polling 500 Hz

Viewmodel viewmodel_*

viewmodel_fov 68; viewmodel_offset_x 2; viewmodel_offset_y 2; viewmodel_offset_z -2; viewmodel_presetpos 3

Radar cl_radar_*

cl_radar_scale 0.7; cl_radar_rotate 1; cl_radar_always_centered 1; cl_radar_icon_scale_min 0.6

HUD hud_*

hud_scaling 0.9; hud_showtargetid 1; cl_teammate_colors_show 1

Performance & Other misc

cl_prefer_lefthanded 1

Misc convars (fps caps, gamma, gameplay toggles) captured from this player's config.

Adapted for CS2 5

Video settings manual

Video settings
Resolution1024x768
Aspect Ratio4:3

CS2 doesn't allow these via console commands — set them in Settings → Video. For stretched scaling also configure your GPU driver panel.

Where these settings come from

DPI is only taken from a source that lists the same sensitivity, so the eDPI matches the sensitivity shown. The other parts can come from configs of different dates, as listed.

Original config CS:GO

Show the documented CS:GO settings
cl_crosshairstyle 4
cl_crosshairsize 3
cl_crosshairthickness 1
cl_crosshairgap -1
cl_crosshairdot 0
cl_crosshaircolor 4
cl_crosshaircolor_r 50
cl_crosshaircolor_g 250
cl_crosshaircolor_b 50
cl_crosshairalpha 200
cl_crosshairusealpha 1
cl_crosshair_drawoutline 1
cl_crosshair_outlinethickness 1
cl_crosshairscale 0
cl_crosshair_dynamic_splitdist 7
cl_crosshair_dynamic_splitalpha_innermod 1
cl_crosshair_dynamic_splitalpha_outermod 0.5
cl_crosshair_dynamic_maxdist_splitratio 0.35
viewmodel_fov 68
viewmodel_offset_x 2
viewmodel_offset_y 2
viewmodel_offset_z -2
viewmodel_presetpos 3
cl_righthand 0
hud_scaling 0.8
hud_showtargetid 1
cl_radar_scale 0.7
cl_radar_rotate 1
cl_radar_always_centered 1
cl_radar_icon_scale_min 0.6
cl_teammate_colors_show 1
sensitivity 2.2
zoom_sensitivity_ratio_mouse 1
m_rawinput 1
m_customaccel 0

The settings as documented (github.com 1, 2, 3), before converting. Several of these convars don't exist in CS2, so use the commands above.