Classic All players
shox at Podcast hosted by ocelote (YouTube), 2018-06-30

shox 2014

Richard Papillon
#8 HLTV Top 20 of 2014LDLCconfig 2014-07photo 2018-06-30400 DPI1024x7684:3

#8 in HLTV Top 20 Players of 2014 (LDLC). These are shox's CS:GO settings from 2014-07, the year of the ranking, with the DPI and resolution from 2016-12-13. Source confidence: medium.

Crosshair ↓ Download .cfg Full config ↓

Crosshair new system

768p pixels, enlarged
cl_crosshairstyle 2; cl_crosshair_length 3; cl_crosshair_thickness 2; cl_crosshair_gap -1; cl_crosshairdot 0; cl_crosshair_t 0; cl_crosshair_drawoutline 0; cl_crosshair_recoil 0; cl_crosshaircolor_r 250; cl_crosshaircolor_g 250; cl_crosshaircolor_b 50; cl_crosshaircolor_a 255; cl_crosshair_dynamic_splitdist 5; cl_crosshair_dynamic_splitalpha_innermod 1; cl_crosshair_dynamic_splitalpha_outermod 1; cl_crosshair_dynamic_maxdist_splitratio 0; cl_ironsight_usecrosshaircolor 0; cl_ironsight_dot_scale 1; cl_crosshair_screen_height 768
  • Not in this config because the setting didn't exist yet, so off: cl_crosshairgap_useweaponvalue, cl_crosshair_t, cl_crosshair_recoil.
  • cl_crosshairalpha 800 is outside 0-255; the old game drew it as 255.
  • Exported as style 2, Dynamic Cross (Classic), which like the old style 2 places the bars at the weapon's spread plus the gap, so the gap is the old one without Static Cross's fixed 4 px and can be negative. The at-rest shape matches the old one with a rifle; this is from the game code, not checked in game.

These are shox's CS:GO settings from 2014-07, the year of the ranking (see where these settings come from). Converted to CS2's crosshair system since the Sept 22, 2026 update, authored at 768p, shox's resolution; CS2 rescales it to your resolution.

Valve published no conversion formula. This uses a community reconstruction (small-indie-crosshair-company v0.19.1, model community-static-v11, CS2 build 2000922); for Static Cross at 1080p and 960p it agrees with the rule crosshairrestore.com measured from in-game screenshots (CS2 builds before Sept 30), and nothing else has been checked against captures.

The paste sets every setting that shapes this crosshair, including the iron-sight dot (CS2's defaults where their config has no value), so nothing from your current crosshair carries over.

Full config 4 parts

Download .cfg

The CS2 console can reject a pasted line longer than 510 characters, so the full config comes in parts: press ~ in CS2, paste part 1, press Enter, then do the same with the next part. Or download the .cfg, save it in Counter-Strike Global Offensive/game/csgo/cfg/ and run exec shox-2014 in the console.

Part 1 · Crosshair (1/2)
cl_crosshairstyle 2; cl_crosshairdot 0; cl_crosshair_t 0; cl_crosshair_drawoutline 0; cl_crosshair_recoil 0; cl_crosshaircolor_r 250; cl_crosshaircolor_g 250; cl_crosshaircolor_b 50; cl_crosshaircolor_a 255; cl_crosshair_dynamic_splitdist 5; cl_crosshair_dynamic_splitalpha_innermod 1; cl_crosshair_dynamic_splitalpha_outermod 1; cl_crosshair_dynamic_maxdist_splitratio 0; cl_ironsight_usecrosshaircolor 0; cl_ironsight_dot_scale 1
Part 2 · Crosshair (2/2)
cl_crosshair_length 3; cl_crosshair_thickness 2; cl_crosshair_gap -1; cl_crosshair_screen_height 768
Part 3 · Mouse, viewmodel & radar
sensitivity 3; zoom_sensitivity_ratio 1; viewmodel_fov 60; viewmodel_offset_x 1; viewmodel_offset_y 1; viewmodel_offset_z -1.5; viewmodel_presetpos 1; cl_hud_radar_scale 1; cl_radar_scale 0.505; cl_radar_always_centered 1; cl_radar_rotate 1; cl_radar_icon_scale_min 0.6; cl_radar_square_with_scoreboard 1
Part 4 · HUD & other
cl_hud_color 8; hud_scaling 0.9; cl_teammate_colors_show 1; cl_prefer_lefthanded 0

Convars CS2 renamed are renamed, values outside CS2's range are set to the nearest one it accepts, and convars CS2 doesn't have or that are cheat-protected are left out (see Adapted for CS2 below).

Mouse & Sensitivity sensitivity

sensitivity 3; zoom_sensitivity_ratio 1

DPI & polling rate are set in your mouse software, not in-game. Recommended: DPI 400 · eDPI 1200 · polling 1000 Hz

Viewmodel viewmodel_*

viewmodel_fov 60; viewmodel_offset_x 1; viewmodel_offset_y 1; viewmodel_offset_z -1.5; viewmodel_presetpos 1

Radar cl_radar_*

cl_hud_radar_scale 1; cl_radar_scale 0.505; cl_radar_always_centered 1; cl_radar_rotate 1; cl_radar_icon_scale_min 0.6; cl_radar_square_with_scoreboard 1

HUD hud_*

cl_hud_color 8; hud_scaling 0.9; cl_teammate_colors_show 1

Performance & Other misc

cl_prefer_lefthanded 0

Misc convars (fps caps, gamma, gameplay toggles) captured from this player's config.

Adapted for CS2 7

Show what changed
  • cl_righthand 1 is cl_prefer_lefthanded 0 in CS2 (the value is inverted)
  • hud_scaling 0.85 is outside CS2's range, set to 0.9
  • cl_hud_healthammo_style doesn't exist in CS2, left out
  • cl_hud_bomb_under_radar doesn't exist in CS2, left out
  • zoom_sensitivity_ratio_mouse is called zoom_sensitivity_ratio in CS2
  • m_rawinput doesn't exist in CS2, left out
  • m_customaccel doesn't exist in CS2, left out

Video settings manual

Video settings
Resolution1024x768
Aspect Ratio4:3

CS2 doesn't allow these via console commands — set them in Settings → Video. For stretched scaling also configure your GPU driver panel.

Where these settings come from

DPI is only taken from a source that lists the same sensitivity, so the eDPI matches the sensitivity shown. The other parts can come from configs of different dates, as listed.

Original config CS:GO

Show the documented CS:GO settings
cl_crosshairstyle 2
cl_crosshairsize 2
cl_crosshairthickness 1.15
cl_crosshairgap -2
cl_crosshaircolor 2
cl_crosshaircolor_r 50
cl_crosshaircolor_g 250
cl_crosshaircolor_b 250
cl_crosshairalpha 800
cl_crosshairusealpha 1
cl_crosshairdot 0
cl_crosshair_drawoutline 0
cl_crosshair_outlinethickness 1
cl_crosshairscale 600
cl_crosshair_dynamic_splitdist 5
cl_crosshair_dynamic_maxdist_splitratio 0
cl_crosshair_dynamic_splitalpha_innermod 1
cl_crosshair_dynamic_splitalpha_outermod 1
viewmodel_fov 60
viewmodel_offset_x 1
viewmodel_offset_y 1
viewmodel_offset_z -1.5
viewmodel_presetpos 1
cl_righthand 1
cl_hud_color 8
hud_scaling 0.85
cl_hud_healthammo_style 1
cl_hud_radar_scale 1
cl_hud_bomb_under_radar 1
cl_radar_scale 0.505
cl_radar_always_centered 1
cl_radar_rotate 1
cl_radar_icon_scale_min 0.6
cl_radar_square_with_scoreboard 1
cl_teammate_colors_show 1
sensitivity 3
zoom_sensitivity_ratio_mouse 1
m_rawinput 0
m_customaccel 0

The settings as documented (github.com 1, 2, 3, 4), before converting. Several of these convars don't exist in CS2, so use the commands above.