Classic All players
device at DreamHack Leipzig 2016, 2016-01-23

device 2015

Nicolai Reedtz
#3 HLTV Top 20 of 2015Team SoloMidconfig 2014photo 2016-01-23400 DPI1024x7684:3

#3 in HLTV Top 20 Players of 2015 (Team SoloMid). These are device's CS:GO settings from 2014, the closest to 2015 we found that can be converted, with the DPI from 2016-12-13 and the resolution from 2015-04-26. Source confidence: medium.

The game wrote this config.cfg in early 2014; it was later edited by hand. cl_hud_color (a setting added on 1 May 2014, here without the six HUD settings added with it) and cl_showfps were inserted, and interp, rate and fps_max lines were appended at the end. The crosshair and sensitivity lines sit in the game-written, alphabetically sorted part. This crosshair is from his time at Team Dignitas (Liquipedia lists him there from 16 Feb 2014 to 25 Jan 2015), before Team SoloMid. Liquipedia's page from 26 Apr 2015 (revision 119841, unchanged into 2016) lists a different crosshair, style 2, size 2.7, thickness 1, gap -2, green, without a source; its mouse settings, 450 DPI with sensitivity 2.66, also differ from the sensitivity 2.2 of his 2014 config and of his 2016 sources, so it is not used here.

Download .cfg Full config ↓

Crosshair new system

768p pixels, enlarged
cl_crosshairstyle 4; cl_crosshair_length 4; cl_crosshair_thickness 1; cl_crosshair_gap 2; cl_crosshairdot 0; cl_crosshair_t 0; cl_crosshair_drawoutline 0; cl_crosshair_recoil 0; cl_crosshaircolor_r 50; cl_crosshaircolor_g 250; cl_crosshaircolor_b 50; cl_crosshaircolor_a 255; cl_ironsight_usecrosshaircolor 0; cl_ironsight_dot_scale 1; cl_crosshair_screen_height 768
  • Not in this config because the setting didn't exist yet, so off: cl_crosshairgap_useweaponvalue, cl_crosshair_t, cl_crosshair_recoil.
  • Odd-width bars sit on a different centre pixel in the new game, so the crosshair may appear 1 px off.
  • Old thickness 0 still drew a thin line, so the export uses a positive thickness.

These are device's CS:GO settings from 2014, the closest to 2015 we found that can be converted (see where these settings come from). Converted to CS2's crosshair system since the Sept 22, 2026 update, authored at 768p, device's resolution; CS2 rescales it to your resolution.

Valve published no conversion formula. This uses a community reconstruction (small-indie-crosshair-company v0.19.1, model community-static-v11, CS2 build 2000922); for Static Cross at 1080p and 960p it agrees with the rule crosshairrestore.com measured from in-game screenshots (CS2 builds before Sept 30), and nothing else has been checked against captures.

The paste sets every setting that shapes this crosshair, including the iron-sight dot (CS2's defaults where their config has no value), so nothing from your current crosshair carries over.

Full config 3 parts

Download .cfg

The CS2 console can reject a pasted line longer than 510 characters, so the full config comes in parts: press ~ in CS2, paste part 1, press Enter, then do the same with the next part. Or download the .cfg, save it in Counter-Strike Global Offensive/game/csgo/cfg/ and run exec device-2015 in the console.

Part 1 · Crosshair
cl_crosshairstyle 4; cl_crosshair_length 4; cl_crosshair_thickness 1; cl_crosshair_gap 2; cl_crosshairdot 0; cl_crosshair_t 0; cl_crosshair_drawoutline 0; cl_crosshair_recoil 0; cl_crosshaircolor_r 50; cl_crosshaircolor_g 250; cl_crosshaircolor_b 50; cl_crosshaircolor_a 255; cl_ironsight_usecrosshaircolor 0; cl_ironsight_dot_scale 1; cl_crosshair_screen_height 768
Part 2 · Mouse, viewmodel & radar
sensitivity 2.2; zoom_sensitivity_ratio 1; m_pitch 0.022; m_yaw 0.022; viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -2; cl_radar_always_centered 1; cl_radar_rotate 1; cl_radar_scale 0.4375; cl_radar_icon_scale_min 0.6
Part 3 · HUD & other
cl_hud_color 1; cl_showfps 1; cl_teammate_colors_show 0; hud_showtargetid 0; cl_prefer_lefthanded 0

Convars CS2 renamed are renamed, values outside CS2's range are set to the nearest one it accepts, and convars CS2 doesn't have or that are cheat-protected are left out (see Adapted for CS2 below).

Mouse & Sensitivity sensitivity

sensitivity 2.2; zoom_sensitivity_ratio 1; m_pitch 0.022; m_yaw 0.022

DPI & polling rate are set in your mouse software, not in-game. Recommended: DPI 400 · eDPI 880 · polling 500 Hz

Viewmodel viewmodel_*

viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -2

Radar cl_radar_*

cl_radar_always_centered 1; cl_radar_rotate 1; cl_radar_scale 0.4375; cl_radar_icon_scale_min 0.6

HUD hud_*

cl_hud_color 1; cl_showfps 1; cl_teammate_colors_show 0; hud_showtargetid 0

Performance & Other misc

cl_prefer_lefthanded 0

Misc convars (fps caps, gamma, gameplay toggles) captured from this player's config.

Adapted for CS2 10

Show what changed
  • cl_righthand 1 is cl_prefer_lefthanded 0 in CS2 (the value is inverted)
  • zoom_sensitivity_ratio_mouse is called zoom_sensitivity_ratio in CS2
  • m_rawinput doesn't exist in CS2, left out
  • m_customaccel doesn't exist in CS2, left out
  • m_mouseaccel1 doesn't exist in CS2, left out
  • m_mouseaccel2 doesn't exist in CS2, left out
  • m_mousespeed doesn't exist in CS2, left out
  • m_customaccel_exponent doesn't exist in CS2, left out
  • m_customaccel_max doesn't exist in CS2, left out
  • m_customaccel_scale doesn't exist in CS2, left out

Video settings manual

Video settings
Resolution1024x768
Aspect Ratio4:3

CS2 doesn't allow these via console commands — set them in Settings → Video. For stretched scaling also configure your GPU driver panel.

Where these settings come from

DPI is only taken from a source that lists the same sensitivity, so the eDPI matches the sensitivity shown. The other parts can come from configs of different dates, as listed.

Original config CS:GO

Show the documented CS:GO settings
cl_crosshairstyle 4
cl_crosshairsize 2.5
cl_crosshairthickness 0
cl_crosshairgap -3
cl_crosshairdot 0
cl_crosshaircolor 1
cl_crosshaircolor_r 250
cl_crosshaircolor_g 000000
cl_crosshaircolor_b 000000
cl_crosshairalpha 255
cl_crosshairusealpha 1
cl_crosshair_drawoutline 0
cl_crosshair_outlinethickness 0
cl_crosshair_dynamic_splitdist 5
cl_crosshair_dynamic_maxdist_splitratio 0.3
cl_crosshair_dynamic_splitalpha_innermod 1
cl_crosshair_dynamic_splitalpha_outermod 1
cl_crosshairscale 600
viewmodel_fov 68
viewmodel_offset_x 2.5
viewmodel_offset_y 0
viewmodel_offset_z -2
cl_righthand 1
cl_hud_color 1
cl_radar_always_centered 1
cl_radar_rotate 1
cl_radar_scale 0.4375
cl_radar_icon_scale_min 0.6
cl_showfps 1
cl_teammate_colors_show 0
hud_showtargetid 0
sensitivity 2.2
zoom_sensitivity_ratio_mouse 1
m_rawinput 1
m_customaccel 0
m_mouseaccel1 0
m_mouseaccel2 0
m_mousespeed 1
m_pitch 0.022
m_yaw 0.022
m_customaccel_exponent 1.05
m_customaccel_max 0
m_customaccel_scale 0.04

The settings as documented (github.com 1, 2, 3, 4, 5, liquipedia.net 1, 2, 3), before converting. Several of these convars don't exist in CS2, so use the commands above.