Classic All players
olofmeister at IEM Season X World Championship (Katowice 2016), 2016-03-06

olofmeister 2015

Olof Kajbjer Gustafsson
#1 HLTV Top 20 of 2015fnaticconfig 2015photo 2016-03-06400 DPI1024x7684:3

#1 in HLTV Top 20 Players of 2015 (fnatic). These are olofmeister's CS:GO settings from 2015, the year of the ranking, with the DPI from 2016-12-13 and the resolution from 2015-06-11. Source confidence: high.

Download .cfg Full config ↓

Crosshair new system

768p pixels, enlarged
cl_crosshairstyle 4; cl_crosshair_length 6; cl_crosshair_thickness 1; cl_crosshair_gap 2; cl_crosshairdot 0; cl_crosshair_t 0; cl_crosshair_drawoutline 0; cl_crosshair_recoil 0; cl_crosshaircolor_r 50; cl_crosshaircolor_g 250; cl_crosshaircolor_b 50; cl_crosshaircolor_a 255; cl_ironsight_usecrosshaircolor 0; cl_ironsight_dot_scale 1; cl_crosshair_screen_height 768
  • Not in this config because the setting didn't exist yet, so off: cl_crosshair_t, cl_crosshair_recoil.
  • cl_crosshairalpha 5000 is outside 0-255; the old game drew it as 255.
  • Odd-width bars sit on a different centre pixel in the new game, so the crosshair may appear 1 px off.

These are olofmeister's CS:GO settings from 2015, the year of the ranking (see where these settings come from). Converted to CS2's crosshair system since the Sept 22, 2026 update, authored at 768p, olofmeister's resolution; CS2 rescales it to your resolution.

Valve published no conversion formula. This uses a community reconstruction (small-indie-crosshair-company v0.19.1, model community-static-v11, CS2 build 2000922); for Static Cross at 1080p and 960p it agrees with the rule crosshairrestore.com measured from in-game screenshots (CS2 builds before Sept 30), and nothing else has been checked against captures.

The paste sets every setting that shapes this crosshair, including the iron-sight dot (CS2's defaults where their config has no value), so nothing from your current crosshair carries over.

Full config 3 parts

Download .cfg

The CS2 console can reject a pasted line longer than 510 characters, so the full config comes in parts: press ~ in CS2, paste part 1, press Enter, then do the same with the next part. Or download the .cfg, save it in Counter-Strike Global Offensive/game/csgo/cfg/ and run exec olofmeister-2015 in the console.

Part 1 · Crosshair
cl_crosshairstyle 4; cl_crosshair_length 6; cl_crosshair_thickness 1; cl_crosshair_gap 2; cl_crosshairdot 0; cl_crosshair_t 0; cl_crosshair_drawoutline 0; cl_crosshair_recoil 0; cl_crosshaircolor_r 50; cl_crosshaircolor_g 250; cl_crosshaircolor_b 50; cl_crosshaircolor_a 255; cl_ironsight_usecrosshaircolor 0; cl_ironsight_dot_scale 1; cl_crosshair_screen_height 768
Part 2 · Mouse, viewmodel & radar
sensitivity 1.7; zoom_sensitivity_ratio 1.2; m_pitch 0.022; m_yaw 0.022; viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 3; cl_hud_radar_scale 1; cl_radar_always_centered 1; cl_radar_rotate 1; cl_radar_scale 0.5; cl_radar_icon_scale_min 0.6; cl_radar_square_with_scoreboard 1
Part 3 · HUD & other
cl_teammate_colors_show 0; cl_hud_color 0; cl_teamcounter_playercount_instead_of_avatars 0; hud_scaling 0.9; cl_prefer_lefthanded 0

Convars CS2 renamed are renamed, values outside CS2's range are set to the nearest one it accepts, and convars CS2 doesn't have or that are cheat-protected are left out (see Adapted for CS2 below).

Mouse & Sensitivity sensitivity

sensitivity 1.7; zoom_sensitivity_ratio 1.2; m_pitch 0.022; m_yaw 0.022

DPI & polling rate are set in your mouse software, not in-game. Recommended: DPI 400 · eDPI 680 · polling 1000 Hz

Viewmodel viewmodel_*

viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 3

Radar cl_radar_*

cl_hud_radar_scale 1; cl_radar_always_centered 1; cl_radar_rotate 1; cl_radar_scale 0.5; cl_radar_icon_scale_min 0.6; cl_radar_square_with_scoreboard 1

HUD hud_*

cl_teammate_colors_show 0; cl_hud_color 0; cl_teamcounter_playercount_instead_of_avatars 0; hud_scaling 0.9

Performance & Other misc

cl_prefer_lefthanded 0

Misc convars (fps caps, gamma, gameplay toggles) captured from this player's config.

Adapted for CS2 13

Show what changed
  • cl_righthand 1 is cl_prefer_lefthanded 0 in CS2 (the value is inverted)
  • cl_hud_background_alpha doesn't exist in CS2, left out
  • cl_hud_bomb_under_radar doesn't exist in CS2, left out
  • cl_hud_healthammo_style doesn't exist in CS2, left out
  • cl_hud_playercount_pos doesn't exist in CS2, left out
  • cl_hud_playercount_showcount is called cl_teamcounter_playercount_instead_of_avatars in CS2
  • hud_scaling 0.85 is outside CS2's range, set to 0.9
  • zoom_sensitivity_ratio_mouse is called zoom_sensitivity_ratio in CS2
  • m_rawinput doesn't exist in CS2, left out
  • m_customaccel doesn't exist in CS2, left out
  • m_mouseaccel1 doesn't exist in CS2, left out
  • m_mouseaccel2 doesn't exist in CS2, left out
  • m_mousespeed doesn't exist in CS2, left out

Video settings manual

Video settings
Resolution1024x768
Aspect Ratio4:3

CS2 doesn't allow these via console commands — set them in Settings → Video. For stretched scaling also configure your GPU driver panel.

Where these settings come from

DPI is only taken from a source that lists the same sensitivity, so the eDPI matches the sensitivity shown. The other parts can come from configs of different dates, as listed.

Original config CS:GO

Show the documented CS:GO settings
cl_crosshairstyle 4
cl_crosshairsize 4
cl_crosshairthickness 0.7
cl_crosshairgap -2.5
cl_crosshaircolor 1
cl_crosshaircolor_r 0
cl_crosshaircolor_g 250
cl_crosshaircolor_b 0
cl_crosshairalpha 5000
cl_crosshairusealpha 1
cl_crosshairdot 0
cl_crosshair_drawoutline 0
cl_crosshair_outlinethickness 1
cl_crosshairscale 4
cl_crosshairgap_useweaponvalue 0
cl_crosshair_dynamic_splitdist 7
cl_crosshair_dynamic_splitalpha_innermod 1
cl_crosshair_dynamic_splitalpha_outermod 0.5
cl_crosshair_dynamic_maxdist_splitratio 0.35
viewmodel_fov 68
viewmodel_offset_x 2.5
viewmodel_offset_y 0
viewmodel_offset_z -1.5
viewmodel_presetpos 3
cl_righthand 1
cl_teammate_colors_show 0
cl_hud_color 0
cl_hud_background_alpha 0.5
cl_hud_bomb_under_radar 1
cl_hud_healthammo_style 0
cl_hud_playercount_pos 0
cl_hud_playercount_showcount 0
cl_hud_radar_scale 1
hud_scaling 0.85
cl_radar_always_centered 1
cl_radar_rotate 1
cl_radar_scale 0.5
cl_radar_icon_scale_min 0.6
cl_radar_square_with_scoreboard 1
sensitivity 1.7
zoom_sensitivity_ratio_mouse 1.2
m_rawinput 1
m_customaccel 0
m_mouseaccel1 0
m_mouseaccel2 0
m_mousespeed 0
m_pitch 0.022
m_yaw 0.022

The settings as documented (github.com 1, 2, 3, 4, liquipedia.net 1, 2), before converting. Several of these convars don't exist in CS2, so use the commands above.