iBUYPOWER in January 2015 (until 5 January, then as GX), with DaZeD, Hiko, Skadoodle and swag. These are AZK's CS:GO settings from 2014, the closest to January 2015 we found that can be converted, with the DPI and resolution from 2016-12-13. Source confidence: medium.
His config binds the up and down arrow keys to crosshair colours 4 (cyan) and 1 (green), and the [ and ] keys to view model presets 1 and 3, so the green crosshair and the view model saved here may only be the ones he had last switched to.
Crosshair new system
Full config 4 parts
Download .cfgThe CS2 console can reject a pasted line longer than 510 characters, so the full config comes in parts: press ~ in CS2, paste part 1, press Enter, then do the same with the next part. Or download the .cfg, save it in Counter-Strike Global Offensive/game/csgo/cfg/ and run exec azk-c9-ibp-2015 in the console.
cl_crosshairstyle 2; cl_crosshairdot 0; cl_crosshair_t 0; cl_crosshair_drawoutline 0; cl_crosshair_recoil 0; cl_crosshaircolor_r 50; cl_crosshaircolor_g 250; cl_crosshaircolor_b 50; cl_crosshaircolor_a 255; cl_crosshair_dynamic_splitdist 5; cl_crosshair_dynamic_splitalpha_innermod 1; cl_crosshair_dynamic_splitalpha_outermod 1; cl_crosshair_dynamic_maxdist_splitratio 0; cl_ironsight_usecrosshaircolor 0; cl_ironsight_dot_scale 1
cl_crosshair_length 4; cl_crosshair_thickness 2; cl_crosshair_gap -1; cl_crosshair_screen_height 960
sensitivity 2; zoom_sensitivity_ratio 1; m_pitch 0.022; m_yaw 0.022; viewmodel_fov 60; viewmodel_offset_x 1; viewmodel_offset_y 1; viewmodel_offset_z -1.5; viewmodel_presetpos 1; cl_hud_radar_scale 1; cl_radar_scale 0.5; cl_radar_always_centered 1; cl_radar_rotate 1; cl_radar_icon_scale_min 0.6; cl_radar_square_with_scoreboard 1
hud_scaling 0.95; hud_showtargetid 1; cl_hud_color 0; cl_teamcounter_playercount_instead_of_avatars 0; safezonex 1; safezoney 1; cl_teammate_colors_show 1; cl_prefer_lefthanded 0; cl_showloadout 1
Convars CS2 renamed are renamed, values outside CS2's range are set to the nearest one it accepts, and convars CS2 doesn't have or that are cheat-protected are left out (see Adapted for CS2 below).
Mouse & Sensitivity sensitivity
sensitivity 2; zoom_sensitivity_ratio 1; m_pitch 0.022; m_yaw 0.022
DPI & polling rate are set in your mouse software, not in-game. Recommended: DPI 400 · eDPI 800 · polling 1000 Hz
Viewmodel viewmodel_*
viewmodel_fov 60; viewmodel_offset_x 1; viewmodel_offset_y 1; viewmodel_offset_z -1.5; viewmodel_presetpos 1
Radar cl_radar_*
cl_hud_radar_scale 1; cl_radar_scale 0.5; cl_radar_always_centered 1; cl_radar_rotate 1; cl_radar_icon_scale_min 0.6; cl_radar_square_with_scoreboard 1
HUD hud_*
hud_scaling 0.95; hud_showtargetid 1; cl_hud_color 0; cl_teamcounter_playercount_instead_of_avatars 0; safezonex 1; safezoney 1; cl_teammate_colors_show 1
Performance & Other misc
cl_prefer_lefthanded 0; cl_showloadout 1
Misc convars (fps caps, gamma, gameplay toggles) captured from this player's config.
Adapted for CS2 15
Show what changed
- cl_righthand 1 is cl_prefer_lefthanded 0 in CS2 (the value is inverted)
- cl_hud_background_alpha doesn't exist in CS2, left out
- cl_hud_healthammo_style doesn't exist in CS2, left out
- cl_hud_bomb_under_radar doesn't exist in CS2, left out
- cl_hud_playercount_pos doesn't exist in CS2, left out
- cl_hud_playercount_showcount is called cl_teamcounter_playercount_instead_of_avatars in CS2
- zoom_sensitivity_ratio_mouse is called zoom_sensitivity_ratio in CS2
- m_rawinput doesn't exist in CS2, left out
- m_customaccel doesn't exist in CS2, left out
- m_customaccel_exponent doesn't exist in CS2, left out
- m_customaccel_max doesn't exist in CS2, left out
- m_customaccel_scale doesn't exist in CS2, left out
- m_mouseaccel1 doesn't exist in CS2, left out
- m_mouseaccel2 doesn't exist in CS2, left out
- m_mousespeed doesn't exist in CS2, left out
Video settings manual
| Resolution | 1280x960 |
|---|---|
| Aspect Ratio | 4:3 |
CS2 doesn't allow these via console commands — set them in Settings → Video. For stretched scaling also configure your GPU driver panel.
Where these settings come from
- Crosshair, viewmodel, HUD and radar · 2014 · confidence medium · github.com 1, 2, 3
How the date is known
A config.cfg written by AZK's game (in-game name 'kza'), from setup.gg's archive. It has cl_obs_interp_enable, the switch for the spectator-camera interpolation added on 8 Aug 2014, but not the music-volume settings added on 10 Oct 2014, so it was saved between those dates.
- Sensitivity · 2014 · confidence medium · github.com 1, 2
How the date is known
Same game-written config.cfg as the crosshair (sensitivity 2, zoom ratio 1, raw input off), saved between 8 Aug 2014 (it has that update's spectator-interpolation switch) and 10 Oct 2014 (it lacks that update's music-volume settings).
- DPI (same sensitivity) · 2016-12-13 · confidence medium · github.com 1, 2
How the date is known
setup.gg's profile for AZK (data.yml), added on 13 Dec 2016 and never changed, lists sensitivity 2, the same as the 2014 config, with 400 DPI at 1000 Hz and raw input off. It doesn't say when the values were collected, so this is the latest possible date.
- Resolution · 2016-12-13 · confidence medium · github.com 1, 2
How the date is known
The same setup.gg profile, added on 13 Dec 2016 and never changed, lists 1280x960 at 4:3. It doesn't say when the values were collected, so this is the latest possible date.
- Photo · Photo · 2013-01-18 · by VaKarM.net · CC BY 2.0 · via Flickr · cropped
DPI is only taken from a source that lists the same sensitivity, so the eDPI matches the sensitivity shown. The other parts can come from configs of different dates, as listed.
Original config CS:GO
Show the documented CS:GO settings
cl_crosshairstyle 2 cl_crosshairsize 2 cl_crosshairthickness 1 cl_crosshairgap -2 cl_crosshaircolor 1 cl_crosshaircolor_r 250 cl_crosshaircolor_g 250 cl_crosshaircolor_b 250 cl_crosshairalpha 999 cl_crosshairusealpha 1 cl_crosshairdot 0 cl_crosshair_drawoutline 0 cl_crosshair_outlinethickness 1 cl_crosshairgap_useweaponvalue 0 cl_crosshairscale 0 cl_crosshair_dynamic_splitdist 5 cl_crosshair_dynamic_splitalpha_innermod 1 cl_crosshair_dynamic_splitalpha_outermod 1 cl_crosshair_dynamic_maxdist_splitratio 0 viewmodel_fov 60 viewmodel_offset_x 1 viewmodel_offset_y 1 viewmodel_offset_z -1.5 viewmodel_presetpos 1 cl_righthand 1 hud_scaling 0.95 hud_showtargetid 1 cl_hud_color 0 cl_hud_background_alpha 0.5 cl_hud_healthammo_style 0 cl_hud_radar_scale 1 cl_hud_bomb_under_radar 1 cl_hud_playercount_pos 0 cl_hud_playercount_showcount 0 cl_radar_scale 0.5 cl_radar_always_centered 1 cl_radar_rotate 1 cl_radar_icon_scale_min 0.6 cl_radar_square_with_scoreboard 1 safezonex 1 safezoney 1 cl_teammate_colors_show 1 cl_showloadout 1 sensitivity 2 zoom_sensitivity_ratio_mouse 1 m_rawinput 0 m_customaccel 0 m_customaccel_exponent 1.05 m_customaccel_max 0 m_customaccel_scale 0.04 m_mouseaccel1 0 m_mouseaccel2 0 m_mousespeed 1 m_pitch 0.022 m_yaw 0.022
The settings as documented (github.com 1, 2, 3, 4, 5), before converting. Several of these convars don't exist in CS2, so use the commands above.