iBUYPOWER in January 2015 (until 5 January, then as GX), with AZK, DaZeD, Skadoodle and swag. These are Hiko's CS:GO settings from 2014, the closest to January 2015 we found that can be converted, with the resolution from 2016-12-13. Source confidence: medium.
A third-party blog post of 21 Nov 2014, three weeks before he joined iBUYPOWER, gives a different crosshair: style 4, size 4.5, thickness 1, gap -1, outline 0.5, with the same colour settings as this config (colour 6, RGB 255/255/255). It names no source and gives no alpha, so his own game-written config, saved 3 to 5 months before this lineup, is used. Liquipedia lists the same size, thickness and gap for him from 27 May 2016 (revision 370113).
Crosshair new system
Full config 4 parts
Download .cfgThe CS2 console can reject a pasted line longer than 510 characters, so the full config comes in parts: press ~ in CS2, paste part 1, press Enter, then do the same with the next part. Or download the .cfg, save it in Counter-Strike Global Offensive/game/csgo/cfg/ and run exec hiko-c9-ibp-2015 in the console.
cl_crosshairstyle 2; cl_crosshairdot 0; cl_crosshair_t 0; cl_crosshair_drawoutline 2; cl_crosshairoutline_r 0; cl_crosshairoutline_g 0; cl_crosshairoutline_b 0; cl_crosshairoutline_a 255; cl_crosshair_recoil 0; cl_crosshaircolor_r 50; cl_crosshaircolor_g 250; cl_crosshaircolor_b 50; cl_crosshaircolor_a 255; cl_crosshair_dynamic_splitdist 5; cl_crosshair_dynamic_splitalpha_innermod 1; cl_crosshair_dynamic_splitalpha_outermod 0.3; cl_crosshair_dynamic_maxdist_splitratio 0
cl_ironsight_usecrosshaircolor 0; cl_ironsight_dot_scale 1; cl_crosshair_length 4; cl_crosshair_thickness 2; cl_crosshair_gap -1; cl_crosshair_screen_height 960
sensitivity 4; zoom_sensitivity_ratio 1; m_pitch 0.022; m_yaw 0.022; viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 3; cl_hud_radar_scale 1; cl_radar_scale 0.25; cl_radar_always_centered 1; cl_radar_rotate 1; cl_radar_icon_scale_min 0.6; cl_radar_square_with_scoreboard 0
hud_scaling 0.95; hud_showtargetid 0; cl_hud_color 2; cl_teamcounter_playercount_instead_of_avatars 1; safezonex 1; safezoney 1; cl_teammate_colors_show 2; cl_prefer_lefthanded 0; cl_showloadout 1
Convars CS2 renamed are renamed, values outside CS2's range are set to the nearest one it accepts, and convars CS2 doesn't have or that are cheat-protected are left out (see Adapted for CS2 below).
Mouse & Sensitivity sensitivity
sensitivity 4; zoom_sensitivity_ratio 1; m_pitch 0.022; m_yaw 0.022
Their DPI isn't documented with this sensitivity. The matcher below assumes 400 DPI, from their setup.gg profile (2016-12-13, where they used sensitivity 3.7); change it if you know better.
Viewmodel viewmodel_*
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 3
Radar cl_radar_*
cl_hud_radar_scale 1; cl_radar_scale 0.25; cl_radar_always_centered 1; cl_radar_rotate 1; cl_radar_icon_scale_min 0.6; cl_radar_square_with_scoreboard 0
HUD hud_*
hud_scaling 0.95; hud_showtargetid 0; cl_hud_color 2; cl_teamcounter_playercount_instead_of_avatars 1; safezonex 1; safezoney 1; cl_teammate_colors_show 2
Performance & Other misc
cl_prefer_lefthanded 0; cl_showloadout 1
Misc convars (fps caps, gamma, gameplay toggles) captured from this player's config.
Adapted for CS2 15
Show what changed
- cl_righthand 1 is cl_prefer_lefthanded 0 in CS2 (the value is inverted)
- cl_hud_background_alpha doesn't exist in CS2, left out
- cl_hud_healthammo_style doesn't exist in CS2, left out
- cl_hud_bomb_under_radar doesn't exist in CS2, left out
- cl_hud_playercount_pos doesn't exist in CS2, left out
- cl_hud_playercount_showcount is called cl_teamcounter_playercount_instead_of_avatars in CS2
- zoom_sensitivity_ratio_mouse is called zoom_sensitivity_ratio in CS2
- m_rawinput doesn't exist in CS2, left out
- m_customaccel doesn't exist in CS2, left out
- m_customaccel_exponent doesn't exist in CS2, left out
- m_customaccel_max doesn't exist in CS2, left out
- m_customaccel_scale doesn't exist in CS2, left out
- m_mouseaccel1 doesn't exist in CS2, left out
- m_mouseaccel2 doesn't exist in CS2, left out
- m_mousespeed doesn't exist in CS2, left out
Video settings manual
| Resolution | 1280x960 |
|---|---|
| Aspect Ratio | 4:3 |
CS2 doesn't allow these via console commands — set them in Settings → Video. For stretched scaling also configure your GPU driver panel.
Where these settings come from
- Crosshair, viewmodel, HUD and radar · 2014 · confidence medium · github.com 1, 2, 3
How the date is known
A config.cfg written by Hiko's game (in-game name 'Hiko <Logitech>'), from setup.gg's archive. Its Operation Breakout reminder stores a timestamp of 4 Aug 2014, and it lacks snd_menumusic_volume and the other music-volume settings added on 10 Oct 2014, so it was saved between those dates.
- Sensitivity · 2014 · confidence medium · github.com 1, 2, 3
How the date is known
Same game-written config.cfg as the crosshair (sensitivity 4, zoom ratio 1, raw input on), saved between 4 Aug 2014 (its Operation Breakout reminder timestamp) and 10 Oct 2014 (the music-volume settings it lacks).
- Resolution · 2016-12-13 · confidence low · github.com 1, 2, liquipedia.net 1, 2
How the date is known
From setup.gg's profile for Hiko (data.yml), published on 13 Dec 2016 and not changed since. It doesn't say when the values were collected, so this is the latest possible date. No source from 2013 to 2015 gives 1280x960: Liquipedia lists 1920x1080 on 23 Oct 2015 (revision 234246) and 1024x768 stretched from 15 Dec 2015 (revision 261904), changes between 1280x1024, 1920x1080 and 1024x768 during 2016, and first gives 1280x960 in Feb 2017. At 1024x768 the crosshair converts to length 3 instead of 4; at 1920x1080 it is the same as at 1280x960.
- DPI (assumed) · 2016-12-13 · github.com
Why it is assumed
No source lists a DPI with this sensitivity, so the DPI matcher assumes the 400 DPI of their setup.gg profile, which lists sensitivity 3.7; change it on the page if you know better.
- Photo · IEM San Jose 2015 · 2015-11-21 · by Kevin Chang for Team Liquid · CC BY-SA 4.0 · via Wikimedia Commons · cropped
No source lists a DPI with this sensitivity, so the DPI matcher's DPI is assumed (see above). The other parts can come from configs of different dates, as listed.
Original config CS:GO
Show the documented CS:GO settings
cl_crosshairstyle 2 cl_crosshairsize 2 cl_crosshairthickness 1 cl_crosshairgap -2 cl_crosshaircolor 6 cl_crosshaircolor_r 255 cl_crosshaircolor_g 255 cl_crosshaircolor_b 255 cl_crosshairalpha 255 cl_crosshairusealpha 1 cl_crosshairdot 0 cl_crosshair_drawoutline 1 cl_crosshair_outlinethickness 0.5 cl_crosshairgap_useweaponvalue 0 cl_crosshairscale 0 cl_crosshair_dynamic_splitdist 5 cl_crosshair_dynamic_splitalpha_innermod 1 cl_crosshair_dynamic_splitalpha_outermod 0.3 cl_crosshair_dynamic_maxdist_splitratio 0 viewmodel_fov 68 viewmodel_offset_x 2.5 viewmodel_offset_y 0 viewmodel_offset_z -1.5 viewmodel_presetpos 3 cl_righthand 1 hud_scaling 0.95 hud_showtargetid 0 cl_hud_color 2 cl_hud_background_alpha 0.5 cl_hud_healthammo_style 1 cl_hud_radar_scale 1 cl_hud_bomb_under_radar 1 cl_hud_playercount_pos 1 cl_hud_playercount_showcount 1 cl_radar_scale 0.25 cl_radar_always_centered 1 cl_radar_rotate 1 cl_radar_icon_scale_min 0.6 cl_radar_square_with_scoreboard 0 safezonex 1 safezoney 1 cl_teammate_colors_show 2 cl_showloadout 1 sensitivity 4 zoom_sensitivity_ratio_mouse 1 m_rawinput 1 m_customaccel 0 m_customaccel_exponent 1 m_customaccel_max 0 m_customaccel_scale 0.04 m_mouseaccel1 0 m_mouseaccel2 0 m_mousespeed 1 m_pitch 0.022 m_yaw 0.022
The settings as documented (github.com 1, 2, 3, 4, 5, liquipedia.net 1, 2), before converting. Several of these convars don't exist in CS2, so use the commands above.