Classic All players
n0thing at IEM San Jose 2015, 2015-11-21

n0thing Jan 2015

Jordan Gilbert
Cloud9 January 2015config 2013photo 2015-11-211280x10245:4

Cloud9 in January 2015, with seang@res, shroud, Semphis and ShahZaM. These are n0thing's CS:GO settings from 2013, the closest to January 2015 we found that can be converted, with the resolution from 2016-12-13. Source confidence: medium.

His crosshair in January 2015, 11 to 17 months after this config, probably differed slightly: a third-party blog post of 21 Nov 2014 gives size 5, thickness 1, gap 1 and style '4 or 5', with no colour or alpha. A third-party alias from September 2015 (in luckolen's autoexec.cfg) is closer in time and similar (style 4, size 5.5, gap 0), but it sets no colour and names no source, so his own config is used.

Download .cfg Full config ↓

Crosshair new system

1024p pixels, enlarged
cl_crosshairstyle 4; cl_crosshair_length 11; cl_crosshair_thickness 3; cl_crosshair_gap 7; cl_crosshairdot 0; cl_crosshair_t 0; cl_crosshair_drawoutline 0; cl_crosshair_recoil 0; cl_crosshaircolor_r 50; cl_crosshaircolor_g 250; cl_crosshaircolor_b 50; cl_crosshaircolor_a 255; cl_ironsight_usecrosshaircolor 0; cl_ironsight_dot_scale 1; cl_crosshair_screen_height 1024
  • Not in this config because the setting didn't exist yet, so off: cl_crosshairgap_useweaponvalue, cl_crosshair_t, cl_crosshair_recoil.
  • cl_crosshairalpha 300 is outside 0-255; the old game drew it as 255.
  • Odd-width bars sit on a different centre pixel in the new game, so the crosshair may appear 1 px off.

These are n0thing's CS:GO settings from 2013, the closest to January 2015 we found that can be converted (see where these settings come from). Converted to CS2's crosshair system since the Sept 22, 2026 update, authored at 1024p, n0thing's resolution; CS2 rescales it to your resolution.

Valve published no conversion formula. This uses a community reconstruction (small-indie-crosshair-company v0.19.1, model community-static-v11, CS2 build 2000922); for Static Cross at 1080p and 960p it agrees with the rule crosshairrestore.com measured from in-game screenshots (CS2 builds before Sept 30), and nothing else has been checked against captures.

The paste sets every setting that shapes this crosshair, including the iron-sight dot (CS2's defaults where their config has no value), so nothing from your current crosshair carries over.

Full config 3 parts

Download .cfg

The CS2 console can reject a pasted line longer than 510 characters, so the full config comes in parts: press ~ in CS2, paste part 1, press Enter, then do the same with the next part. Or download the .cfg, save it in Counter-Strike Global Offensive/game/csgo/cfg/ and run exec n0thing-c9-ibp-2015 in the console.

Part 1 · Crosshair
cl_crosshairstyle 4; cl_crosshair_length 11; cl_crosshair_thickness 3; cl_crosshair_gap 7; cl_crosshairdot 0; cl_crosshair_t 0; cl_crosshair_drawoutline 0; cl_crosshair_recoil 0; cl_crosshaircolor_r 50; cl_crosshaircolor_g 250; cl_crosshaircolor_b 50; cl_crosshaircolor_a 255; cl_ironsight_usecrosshaircolor 0; cl_ironsight_dot_scale 1; cl_crosshair_screen_height 1024
Part 2 · Mouse, viewmodel & radar
m_pitch 0.022; m_yaw 0.022; sensitivity 1.85; zoom_sensitivity_ratio 1; viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 3; cl_radar_always_centered 0; cl_radar_icon_scale_min 0.6; cl_radar_rotate 1; cl_radar_scale 0.4
Part 3 · HUD & other
hud_scaling 0.95; hud_showtargetid 0; safezonex 1; safezoney 1; cl_prefer_lefthanded 0; cl_showloadout 1

Convars CS2 renamed are renamed, values outside CS2's range are set to the nearest one it accepts, and convars CS2 doesn't have or that are cheat-protected are left out (see Adapted for CS2 below).

Mouse & Sensitivity sensitivity

m_pitch 0.022; m_yaw 0.022; sensitivity 1.85; zoom_sensitivity_ratio 1

Their DPI isn't documented with this sensitivity. The matcher below assumes 400 DPI, from their setup.gg profile (2016-12-13, where they used sensitivity 1.9); change it if you know better.

Viewmodel viewmodel_*

viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 3

Radar cl_radar_*

cl_radar_always_centered 0; cl_radar_icon_scale_min 0.6; cl_radar_rotate 1; cl_radar_scale 0.4

HUD hud_*

hud_scaling 0.95; hud_showtargetid 0; safezonex 1; safezoney 1

Performance & Other misc

cl_prefer_lefthanded 0; cl_showloadout 1

Misc convars (fps caps, gamma, gameplay toggles) captured from this player's config.

Adapted for CS2 10

Show what changed
  • cl_righthand 1 is cl_prefer_lefthanded 0 in CS2 (the value is inverted)
  • m_customaccel doesn't exist in CS2, left out
  • m_customaccel_exponent doesn't exist in CS2, left out
  • m_customaccel_max doesn't exist in CS2, left out
  • m_customaccel_scale doesn't exist in CS2, left out
  • m_mouseaccel1 doesn't exist in CS2, left out
  • m_mouseaccel2 doesn't exist in CS2, left out
  • m_mousespeed doesn't exist in CS2, left out
  • m_rawinput doesn't exist in CS2, left out
  • zoom_sensitivity_ratio_mouse is called zoom_sensitivity_ratio in CS2

Video settings manual

Video settings
Resolution1280x1024
Aspect Ratio5:4

CS2 doesn't allow these via console commands — set them in Settings → Video. For stretched scaling also configure your GPU driver panel.

Where these settings come from

No source lists a DPI with this sensitivity, so the DPI matcher's DPI is assumed (see above). The other parts can come from configs of different dates, as listed.

Original config CS:GO

Show the documented CS:GO settings
cl_crosshair_drawoutline 0
cl_crosshair_outlinethickness 1
cl_crosshairalpha 300
cl_crosshaircolor 1
cl_crosshairdot 0
cl_crosshairgap 1.5
cl_crosshairscale 0
cl_crosshairsize 5
cl_crosshairstyle 4
cl_crosshairthickness 1.5
cl_crosshairusealpha 1
cl_fixedcrosshairgap 3
cl_radar_always_centered 0
cl_radar_icon_scale_min 0.6
cl_radar_rotate 1
cl_radar_scale 0.4
cl_righthand 1
cl_showloadout 1
hud_scaling 0.95
hud_showtargetid 0
m_customaccel 0
m_customaccel_exponent 100
m_customaccel_max 1
m_customaccel_scale 1
m_mouseaccel1 0
m_mouseaccel2 0
m_mousespeed 1
m_pitch 0.022
m_rawinput 1
m_yaw 0.022
safezonex 1
safezoney 1
sensitivity 1.85
viewmodel_fov 68
viewmodel_offset_x 2.5
viewmodel_offset_y 0
viewmodel_offset_z -1.5
viewmodel_presetpos 3
zoom_sensitivity_ratio_mouse 1

The settings as documented (github.com 1, 2, 3, 4, liquipedia.net 1, 2), before converting. Several of these convars don't exist in CS2, so use the commands above.