iBUYPOWER until November 2014. He played for Torqued in January 2015. These are steel's CS:GO settings from 2014-07, the closest to January 2015 we found that can be converted, with the resolution from 2015-06-15. Source confidence: high.
His config binds C to switch cl_righthand between left and right hand, so the left-handed view model saved here (cl_righthand 0) may only be the side he had last switched to.
Crosshair new system
Full config 3 parts
Download .cfgThe CS2 console can reject a pasted line longer than 510 characters, so the full config comes in parts: press ~ in CS2, paste part 1, press Enter, then do the same with the next part. Or download the .cfg, save it in Counter-Strike Global Offensive/game/csgo/cfg/ and run exec steel-c9-ibp-2015 in the console.
cl_crosshairstyle 4; cl_crosshair_length 5; cl_crosshair_thickness 2; cl_crosshair_gap 4; cl_crosshairdot 0; cl_crosshair_t 0; cl_crosshair_drawoutline 1; cl_crosshairoutline_r 0; cl_crosshairoutline_g 0; cl_crosshairoutline_b 0; cl_crosshairoutline_a 255; cl_crosshair_recoil 0; cl_crosshaircolor_r 255; cl_crosshaircolor_g 255; cl_crosshaircolor_b 255; cl_crosshaircolor_a 255; cl_ironsight_usecrosshaircolor 0; cl_ironsight_dot_scale 1; cl_crosshair_screen_height 960
sensitivity 0.7826; zoom_sensitivity_ratio 1; m_pitch 0.022; m_yaw 0.022; viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 3; cl_hud_radar_scale 1; cl_radar_scale 0.4825; cl_radar_always_centered 1; cl_radar_rotate 1; cl_radar_icon_scale_min 0.6
hud_scaling 0.95; hud_showtargetid 1; cl_hud_color 5; cl_teamcounter_playercount_instead_of_avatars 1; safezonex 1; safezoney 1; cl_teammate_colors_show 0; cl_show_clan_in_death_notice 0; cl_prefer_lefthanded 1; cl_showloadout 1
Convars CS2 renamed are renamed, values outside CS2's range are set to the nearest one it accepts, and convars CS2 doesn't have or that are cheat-protected are left out (see Adapted for CS2 below).
Mouse & Sensitivity sensitivity
sensitivity 0.7826; zoom_sensitivity_ratio 1; m_pitch 0.022; m_yaw 0.022
Their DPI isn't documented with this sensitivity. The matcher below assumes 800 DPI, from their setup.gg profile (2016-12-13, where they used sensitivity 1.3); change it if you know better.
Viewmodel viewmodel_*
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 3
Radar cl_radar_*
cl_hud_radar_scale 1; cl_radar_scale 0.4825; cl_radar_always_centered 1; cl_radar_rotate 1; cl_radar_icon_scale_min 0.6
HUD hud_*
hud_scaling 0.95; hud_showtargetid 1; cl_hud_color 5; cl_teamcounter_playercount_instead_of_avatars 1; safezonex 1; safezoney 1; cl_teammate_colors_show 0; cl_show_clan_in_death_notice 0
Performance & Other misc
cl_prefer_lefthanded 1; cl_showloadout 1
Misc convars (fps caps, gamma, gameplay toggles) captured from this player's config.
Adapted for CS2 15
Show what changed
- cl_righthand 0 is cl_prefer_lefthanded 1 in CS2 (the value is inverted)
- cl_hud_background_alpha doesn't exist in CS2, left out
- cl_hud_healthammo_style doesn't exist in CS2, left out
- cl_hud_bomb_under_radar doesn't exist in CS2, left out
- cl_hud_playercount_pos doesn't exist in CS2, left out
- cl_hud_playercount_showcount is called cl_teamcounter_playercount_instead_of_avatars in CS2
- zoom_sensitivity_ratio_mouse is called zoom_sensitivity_ratio in CS2
- m_rawinput doesn't exist in CS2, left out
- m_customaccel doesn't exist in CS2, left out
- m_customaccel_exponent doesn't exist in CS2, left out
- m_customaccel_max doesn't exist in CS2, left out
- m_customaccel_scale doesn't exist in CS2, left out
- m_mouseaccel1 doesn't exist in CS2, left out
- m_mouseaccel2 doesn't exist in CS2, left out
- m_mousespeed doesn't exist in CS2, left out
Video settings manual
| Resolution | 1280x960 |
|---|---|
| Aspect Ratio | 4:3 |
CS2 doesn't allow these via console commands — set them in Settings → Video. For stretched scaling also configure your GPU driver panel.
Where these settings come from
- Crosshair, viewmodel, HUD and radar · 2014-07 · confidence high · github.com 1, 2, 3
How the date is known
A config.cfg written by steel's game (in-game name 'iBP steel'), from setup.gg's archive. Its Operation Breakout reminder stores a timestamp of 3 Jul 2014, and it lacks cl_radar_square_with_scoreboard and engine_no_focus_sleep, both added on 23 Jul 2014, so it was saved between those dates.
- Sensitivity · 2014-07 · confidence high · github.com 1, 2
How the date is known
Same game-written config.cfg as the crosshair (sensitivity 0.7826, zoom ratio 1), saved between 3 Jul 2014 (its Operation Breakout reminder timestamp) and 23 Jul 2014 (the update whose radar and focus-sleep settings it lacks).
- Resolution · 2015-06-15 · confidence low · liquipedia.net 1, 2, 3, 4, github.com
How the date is known
Liquipedia's steel page first listed his resolution in revision 157022 of 15 Jun 2015: 1280x960, the listing closest to this lineup. The table cites no source, so the date is when it was added to the page, not when he set it. By 24 Aug 2015 (revision 192244) the page gave 1920x1080, which it still did on 22 Jul 2016 (revision 398004), and on 6 Dec 2016 (revision 538821) 1280x720, the value in setup.gg's profile of 13 Dec 2016. No source from 2014 or January 2015 gives his resolution.
- DPI (assumed) · 2016-12-13 · github.com
Why it is assumed
No source lists a DPI with this sensitivity, so the DPI matcher assumes the 800 DPI of their setup.gg profile, which lists sensitivity 1.3; change it on the page if you know better.
No source lists a DPI with this sensitivity, so the DPI matcher's DPI is assumed (see above). The other parts can come from configs of different dates, as listed.
Original config CS:GO
Show the documented CS:GO settings
cl_crosshairstyle 4 cl_crosshairsize 2.5 cl_crosshairthickness 1 cl_crosshairgap -1 cl_crosshaircolor 5 cl_crosshaircolor_r 255 cl_crosshaircolor_g 255 cl_crosshaircolor_b 255 cl_crosshairalpha 999 cl_crosshairusealpha 1 cl_crosshairdot 0 cl_crosshair_drawoutline 1 cl_crosshair_outlinethickness 1 cl_crosshairscale 0 cl_crosshair_dynamic_splitdist 7 cl_crosshair_dynamic_splitalpha_innermod 1 cl_crosshair_dynamic_splitalpha_outermod 0.5 cl_crosshair_dynamic_maxdist_splitratio 0.35 viewmodel_fov 68 viewmodel_offset_x 2.5 viewmodel_offset_y 0 viewmodel_offset_z -1.5 viewmodel_presetpos 3 cl_righthand 0 hud_scaling 0.95 hud_showtargetid 1 cl_hud_color 5 cl_hud_background_alpha 1 cl_hud_healthammo_style 0 cl_hud_radar_scale 1 cl_hud_bomb_under_radar 1 cl_hud_playercount_pos 0 cl_hud_playercount_showcount 1 cl_radar_scale 0.4825 cl_radar_always_centered 1 cl_radar_rotate 1 cl_radar_icon_scale_min 0.6 safezonex 1 safezoney 1 cl_teammate_colors_show 0 cl_show_clan_in_death_notice 0 cl_showloadout 1 sensitivity 0.7826 zoom_sensitivity_ratio_mouse 1 m_rawinput 1 m_customaccel 0 m_customaccel_exponent 1.05 m_customaccel_max 0 m_customaccel_scale 0.04 m_mouseaccel1 0 m_mouseaccel2 0 m_mousespeed 1 m_pitch 0.022 m_yaw 0.022
The settings as documented (github.com 1, 2, 3, 4, liquipedia.net 1, 2, 3, 4), before converting. Several of these convars don't exist in CS2, so use the commands above.