All players

b0denmaster

Jonathan Bodenmalm
400 DPI1000 Hz1280x10244:3
Download .cfg Full config ↓

Crosshair new system

1024p pixels, enlarged
cl_crosshairstyle 4; cl_crosshair_length 2; cl_crosshair_thickness 1; cl_crosshair_gap 2; cl_crosshairdot 1; cl_crosshair_t 0; cl_crosshair_drawoutline 0; cl_crosshair_recoil 0; cl_crosshaircolor_r 50; cl_crosshaircolor_g 250; cl_crosshaircolor_b 250; cl_crosshaircolor_a 255; cl_ironsight_usecrosshaircolor 0; cl_ironsight_dot_scale 1; cl_crosshair_screen_height 1024
  • Odd-width bars sit on a different centre pixel in the new game, so the crosshair may appear 1 px off.
  • Old thickness 0 still drew a thin line, so the export uses a positive thickness.

Converted from the pre-patch crosshair settings.gg lists for b0denmaster to CS2's crosshair system since the Sept 22, 2026 update, authored at 1024p, b0denmaster's resolution; CS2 rescales it to your resolution. Many pros rebuilt their crosshair after the update, so this may not be what b0denmaster uses now — see their crosshair history.

Valve published no conversion formula. This uses a community reconstruction (small-indie-crosshair-company v0.19.1, model community-static-v11, CS2 build 2000922); for Static Cross at 1080p and 960p it agrees with the rule crosshairrestore.com measured from in-game screenshots (CS2 builds before Sept 30), and nothing else has been checked against captures.

The paste sets every setting that shapes this crosshair, including the iron-sight dot (CS2's defaults where their config has no value), so nothing from your current crosshair carries over.

Full config 3 parts

Download .cfg

The CS2 console can reject a pasted line longer than 510 characters, so the full config comes in parts: press ~ in CS2, paste part 1, press Enter, then do the same with the next part. Or download the .cfg, save it in Counter-Strike Global Offensive/game/csgo/cfg/ and run exec b0denmaster in the console.

Part 1 · Crosshair
cl_crosshairstyle 4; cl_crosshair_length 2; cl_crosshair_thickness 1; cl_crosshair_gap 2; cl_crosshairdot 1; cl_crosshair_t 0; cl_crosshair_drawoutline 0; cl_crosshair_recoil 0; cl_crosshaircolor_r 50; cl_crosshaircolor_g 250; cl_crosshaircolor_b 250; cl_crosshaircolor_a 255; cl_ironsight_usecrosshaircolor 0; cl_ironsight_dot_scale 1; cl_crosshair_screen_height 1024
Part 2 · Mouse, viewmodel & radar
sensitivity 1.5; zoom_sensitivity_ratio 1; viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; cl_radar_scale 0.25; cl_hud_radar_scale 1
Part 3 · HUD & other
hud_scaling 0.9; cl_hud_color 0; r_fullscreen_gamma 1.1

Convars CS2 renamed are renamed, values outside CS2's range are set to the nearest one it accepts, and convars CS2 doesn't have or that are cheat-protected are left out (see Adapted for CS2 below).

Mouse & Sensitivity sensitivity

sensitivity 1.5; zoom_sensitivity_ratio 1

DPI & polling rate are set in your mouse software, not in-game. Recommended: DPI 400 · eDPI 600 · polling 1000 Hz

Viewmodel viewmodel_*

viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5

Radar cl_radar_*

cl_radar_scale 0.25; cl_hud_radar_scale 1

HUD hud_*

hud_scaling 0.9; cl_hud_color 0

Performance & Other misc

r_fullscreen_gamma 1.1

Misc convars (fps caps, gamma, gameplay toggles) captured from this player's config.

Adapted for CS2 4

Launch Options Steam

-novid -console +fps_max 999

Steam → right-click Counter-Strike 2 → Properties → Launch Options → paste.

Video settings manual

Video settings
Brightness130%
Scaling modeBlack bars
Aspect Ratio4:3
Resolution1280x1024
Display ModeFullscreen
Advanced video
Boost Player ContrastDisabled
V-SyncDisabled
Multisampling Anti-Aliasing ModeNone
Global Shadow QualityLow
Model / Texture DetailLow
Texture Filtering ModeBilinear
Shader DetailLow
Particle DetailLow
Dynamic Shadows
Ambient OcclusionDisabled
High Dynamic RangePerformance
FidelityFX Super ResolutionDisabled (Highest Quality)
NVIDIA Reflex Low LatencyDisabled

CS2 doesn't allow these via console commands — set them in Settings → Video. For stretched scaling also configure your GPU driver panel (or use the resolution launch options below).

Original autoexec.cfg pre-patch

Download original
Show original config file
"hud_scaling" "0"
"sensitivity" "1.5"
"cl_hud_color" "0"
"viewmodel_fov" "68"
"cl_crosshair_t" "false"
"cl_radar_scale" "0"
"cl_crosshairdot" "true"
"cl_crosshairgap" "-3"
"cl_crosshairsize" "1"
"cl_crosshairalpha" "255"
"cl_crosshaircolor" "4"
"cl_crosshairstyle" "4"
"cl_hud_radar_scale" "1"
"r_fullscreen_gamma" "1.1"
"setting.defaultres" "1280"
"viewmodel_offset_x" "2.5"
"viewmodel_offset_y" "0"
"viewmodel_offset_z" "-1.5"
"cl_crosshair_recoil" "false"
"cl_crosshaircolor_b" "255"
"cl_crosshaircolor_g" "255"
"cl_crosshaircolor_r" "0"
"cl_crosshairusealpha" "true"
"cl_fixedcrosshairgap" "3"
"cl_crosshairthickness" "0"
"zoom_sensitivity_ratio" "1"
"cl_crosshair_drawoutline" "false"
"setting.defaultresheight" "1024"
"cl_crosshair_outlinethickness" "1"
"cl_crosshair_dynamic_splitdist" "7"
"cl_crosshairgap_useweaponvalue" "false"
"cl_crosshair_dynamic_maxdist_splitratio" "0.3"
"cl_crosshair_dynamic_splitalpha_innermod" "1"
"cl_crosshair_dynamic_splitalpha_outermod" "0.5"

The autoexec.cfg exactly as settings.gg serves it, in the format from before the Sept 22, 2026 update: its crosshair settings no longer work in CS2, so don't exec it — use the converted commands or .cfg above.