Dataset refreshed 2026-09-23T00:56:32Z · source settings.gg
Crosshair new system
Full config paste in console
cl_crosshairstyle 4; cl_crosshair_length 4; cl_crosshair_thickness 1; cl_crosshair_gap 1; cl_crosshairdot 0; cl_crosshair_t 0; cl_crosshair_drawoutline 0; cl_crosshair_recoil 0; cl_crosshaircolor_r 50; cl_crosshaircolor_g 250; cl_crosshaircolor_b 50; cl_crosshaircolor_a 255; cl_crosshair_dynamic_splitdist 3; cl_crosshair_dynamic_maxdist_splitratio 1; cl_crosshair_dynamic_splitalpha_innermod 0; cl_crosshair_dynamic_splitalpha_outermod 1; cl_crosshair_screen_height 1080; m_yaw 0.022; sensitivity 1.4; zoom_sensitivity_ratio 1; viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 2; viewmodel_offset_z -1.5; cl_radar_scale 1; cl_radar_rotate 1; cl_hud_radar_scale 1.3; cl_radar_icon_scale_min 0.6; cl_radar_always_centered 1; cl_radar_square_with_scoreboard 1; safezonex 1; safezoney 1; hud_scaling 1; cl_hud_color 1; fps_max 500; cl_showloadout 0; r_fullscreen_gamma 1.7; r_player_visibility_mode 1
One single line, ;-separated so the console runs every command: press ~ in CS2, paste, hit Enter — done. (The CS2 console is single-line input, so multi-line pastes are unreliable.) The crosshair part is converted to the convars added by the Sept 22, 2026 patch; convars that were removed, renamed, cheat-protected or nonexistent in CS2 are filtered out. If a very long paste ever gets cut off, use the shorter per-section commands below instead.
Mouse & Sensitivity sensitivity
m_yaw 0.022; sensitivity 1.4; zoom_sensitivity_ratio 1
DPI & polling rate are set in your mouse software, not in-game. Recommended: DPI 800 · eDPI 1120 · polling 4000 Hz
Viewmodel viewmodel_*
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 2; viewmodel_offset_z -1.5
Radar cl_radar_*
cl_radar_scale 1; cl_radar_rotate 1; cl_hud_radar_scale 1.3; cl_radar_icon_scale_min 0.6; cl_radar_always_centered 1; cl_radar_square_with_scoreboard 1
HUD hud_*
safezonex 1; safezoney 1; hud_scaling 1; cl_hud_color 1
Performance & Other misc
fps_max 500; cl_showloadout 0; r_fullscreen_gamma 1.7; r_player_visibility_mode 1
Misc convars (fps caps, gamma, gameplay toggles) captured from this player's config.
Video settings manual
| Brightness | 110% |
|---|---|
| Scaling mode | Native |
| Aspect Ratio | 16:9 |
| Resolution | 1920x1080 |
| Display Mode | Fullscreen |
| Boost Player Contrast | Enabled |
|---|---|
| V-Sync | Disabled |
| Multisampling Anti-Aliasing Mode | 4x MSAA |
| Global Shadow Quality | High |
| Model / Texture Detail | Low |
| Texture Filtering Mode | Bilinear |
| Shader Detail | High |
| Particle Detail | Low |
| Dynamic Shadows | All |
| Ambient Occlusion | Medium |
| High Dynamic Range | Quality |
| FidelityFX Super Resolution | Disabled (Highest Quality) |
| NVIDIA Reflex Low Latency | Enabled + Boost |
CS2 doesn't allow these via console commands — set them in Settings → Video. For stretched scaling also configure your GPU driver panel (or use the resolution launch options below).
Raw autoexec.cfg file
DownloadShow raw config file
"m_yaw" "0.022" "fps_max" "500" "safezonex" "1" "safezoney" "1" "hud_scaling" "1" "sensitivity" "1.4" "cl_hud_color" "1" "cl_radar_size" "1.3" "viewmodel_fov" "68" "cl_crosshair_t" "false" "cl_radar_scale" "1" "cl_showloadout" "false" "cl_crosshairdot" "false" "cl_crosshairgap" "-3" "cl_radar_rotate" "1" "cl_crosshairsize" "2" "cl_crosshairalpha" "255" "cl_crosshaircolor" "1" "cl_crosshairstyle" "4" "cl_hud_radar_scale" "1.3" "r_fullscreen_gamma" "1.7" "setting.defaultres" "1920" "viewmodel_offset_x" "2.5" "viewmodel_offset_y" "2" "viewmodel_offset_z" "-1.5" "cl_crosshair_recoil" "false" "cl_crosshaircolor_b" "0" "cl_crosshaircolor_g" "255" "cl_crosshaircolor_r" "0" "cl_crosshairusealpha" "true" "cl_fixedcrosshairgap" "0" "cl_crosshairthickness" "0" "zoom_sensitivity_ratio" "1" "cl_radar_icon_scale_min" "0.6" "cl_crosshair_drawoutline" "false" "cl_radar_always_centered" "1" "r_player_visibility_mode" "1" "setting.defaultresheight" "1080" "cl_crosshair_outlinethickness" "1" "cl_crosshair_dynamic_splitdist" "3" "cl_crosshairgap_useweaponvalue" "false" "cl_radar_square_with_scoreboard" "1" "cl_crosshair_dynamic_maxdist_splitratio" "1" "cl_crosshair_dynamic_splitalpha_innermod" "0" "cl_crosshair_dynamic_splitalpha_outermod" "1"
The exact autoexec.cfg from the source site — in the original pre-patch format (some crosshair convars in it were removed by the Sept 22, 2026 update). For applying settings use the copy blocks above.