Classic All players
flusha at DreamHack Open Cluj-Napoca 2015, 2015-10-28

flusha 2015

Robin Rönnquist
#5 HLTV Top 20 of 2015fnaticconfig 2016-08-08photo 2015-10-28400 DPI1280x10245:4Stretched

#5 in HLTV Top 20 Players of 2015 (fnatic). These are flusha's CS:GO settings from 2016-08-08, the closest to 2015 we found that can be converted, with the viewmodel from 2013 and the sensitivity from 2015-06-11 and the raw input and acceleration from 2016-12-13 and the resolution from 2015-10-02. Source confidence: medium.

His game-written config from 2013, the source of the viewmodel here and of the 2014 entry, has a cyan crosshair with a dot instead: style 4, size 3, thickness 1.5, gap -0.5. Search-engine summaries of a forum post of 20 Jun 2015 (globalelite.pl, 'Celownik+Config | Fnatic Flusha') give the red crosshair shown here, but the post itself could not be opened to check.

Download .cfg Full config ↓

Crosshair new system

1024p pixels, enlarged
cl_crosshairstyle 4; cl_crosshair_length 6; cl_crosshair_thickness 2; cl_crosshair_gap 2; cl_crosshairdot 0; cl_crosshair_t 0; cl_crosshair_drawoutline 0; cl_crosshair_recoil 0; cl_crosshaircolor_r 250; cl_crosshaircolor_g 50; cl_crosshaircolor_b 50; cl_crosshaircolor_a 255; cl_ironsight_usecrosshaircolor 0; cl_ironsight_dot_scale 1; cl_crosshair_screen_height 1024
  • Not in this config because the setting didn't exist yet, so off: cl_crosshair_t, cl_crosshair_recoil.
  • Not in this config, so off, as CS:GO had it by default: cl_crosshairgap_useweaponvalue.
  • cl_crosshairalpha 999 is outside 0-255; the old game drew it as 255.

These are flusha's CS:GO settings from 2016-08-08, the closest to 2015 we found that can be converted (see where these settings come from). Converted to CS2's crosshair system since the Sept 22, 2026 update, authored at 1024p, flusha's resolution; CS2 rescales it to your resolution.

Valve published no conversion formula. This uses a community reconstruction (small-indie-crosshair-company v0.19.1, model community-static-v11, CS2 build 2000922); for Static Cross at 1080p and 960p it agrees with the rule crosshairrestore.com measured from in-game screenshots (CS2 builds before Sept 30), and nothing else has been checked against captures.

The paste sets every setting that shapes this crosshair, including the iron-sight dot (CS2's defaults where their config has no value), so nothing from your current crosshair carries over.

Full config 3 parts

Download .cfg

The CS2 console can reject a pasted line longer than 510 characters, so the full config comes in parts: press ~ in CS2, paste part 1, press Enter, then do the same with the next part. Or download the .cfg, save it in Counter-Strike Global Offensive/game/csgo/cfg/ and run exec flusha-2015 in the console.

Part 1 · Crosshair
cl_crosshairstyle 4; cl_crosshair_length 6; cl_crosshair_thickness 2; cl_crosshair_gap 2; cl_crosshairdot 0; cl_crosshair_t 0; cl_crosshair_drawoutline 0; cl_crosshair_recoil 0; cl_crosshaircolor_r 250; cl_crosshaircolor_g 50; cl_crosshaircolor_b 50; cl_crosshaircolor_a 255; cl_ironsight_usecrosshaircolor 0; cl_ironsight_dot_scale 1; cl_crosshair_screen_height 1024
Part 2 · Mouse, viewmodel & radar
sensitivity 1.8; viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 3; cl_radar_scale 0.7; cl_radar_always_centered 1; cl_radar_rotate 1; cl_radar_icon_scale_min 0.6
Part 3 · HUD & other
hud_scaling 0.95; safezonex 1; safezoney 1; cl_prefer_lefthanded 0

Convars CS2 renamed are renamed, values outside CS2's range are set to the nearest one it accepts, and convars CS2 doesn't have or that are cheat-protected are left out (see Adapted for CS2 below).

Mouse & Sensitivity sensitivity

sensitivity 1.8

DPI & polling rate are set in your mouse software, not in-game. Recommended: DPI 400 · eDPI 720 · polling 1000 Hz

Viewmodel viewmodel_*

viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 3

Radar cl_radar_*

cl_radar_scale 0.7; cl_radar_always_centered 1; cl_radar_rotate 1; cl_radar_icon_scale_min 0.6

HUD hud_*

hud_scaling 0.95; safezonex 1; safezoney 1

Performance & Other misc

cl_prefer_lefthanded 0

Misc convars (fps caps, gamma, gameplay toggles) captured from this player's config.

Adapted for CS2 3

Video settings manual

Video settings
Resolution1280x1024
Aspect Ratio5:4
Scaling ModeStretched

CS2 doesn't allow these via console commands — set them in Settings → Video. For stretched scaling also configure your GPU driver panel.

Where these settings come from

DPI is only taken from a source that lists the same sensitivity, so the eDPI matches the sensitivity shown. The other parts can come from configs of different dates, as listed.

Original config CS:GO

Show the documented CS:GO settings
cl_crosshairstyle 4
cl_crosshairsize 3
cl_crosshairthickness 1
cl_crosshairgap -3
cl_crosshairdot 0
cl_crosshaircolor 0
cl_crosshaircolor_r 0
cl_crosshaircolor_g 0
cl_crosshaircolor_b 0
cl_crosshairalpha 999
cl_crosshairusealpha 1
cl_crosshair_drawoutline 0
cl_crosshair_outlinethickness 0
viewmodel_fov 68
viewmodel_offset_x 2.5
viewmodel_offset_y 0
viewmodel_offset_z -1.5
viewmodel_presetpos 3
cl_righthand 1
hud_scaling 0.95
cl_radar_scale 0.7
cl_radar_always_centered 1
cl_radar_rotate 1
cl_radar_icon_scale_min 0.6
safezonex 1
safezoney 1
sensitivity 1.8
m_rawinput 1
m_customaccel 0

The settings as documented (liquipedia.net 1, 2, 3, 4, 5, 6, 7, 8, github.com 1, 2, 3), before converting. Several of these convars don't exist in CS2, so use the commands above.